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AI Insights · Timothy · July 2025

Top Science Games Performance in Oceania Q2 2025

Explore the performance trends of the top science games in Oceania during Q2 2025, highlighting downloads, revenue, and active users.

Top Science Games Performance in Oceania Q2 2025

The second quarter of 2025 saw interesting trends in the performance of top science games across the unified platform in Oceania. Here's a closer look at their weekly downloads, revenue, and active user metrics, as reported by Sensor Tower.

Plague Inc. by Ndemic Creations demonstrated a notable increase in weekly revenue, culminating at around $2.6K by late June. Downloads also saw an upward trend, peaking at 1.9K in the final week. Active users showed a significant climb, reaching 6.6K by the end of the quarter.

Cell to Singularity: Evolution from Computer Lunch experienced a steady revenue increase, with a peak of $1.9K in mid-June. Downloads remained relatively stable, with a high of 627 in the last week, while active users grew to 1.2K by quarter's end.

Jetpack Joyride, published by Halfbrick Studios, had a decline in downloads, dropping to 1.4K in late June. However, active users saw a resurgence towards the end of the quarter, reaching approximately 3.6K. Revenue showed a mild fluctuation, ending at $363 by the quarter's close.

Cell Expansion Wars by MOBIRIX had minimal changes in both downloads and active users, with revenue peaking at $241 in late June.

Idle Human from Green Panda Games saw a significant revenue increase, ending at $211. Downloads slightly decreased towards the end of the quarter, while active users showed a mild decline, settling at 2.1K by June's end.

For more detailed insights into these games and their market performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025